Payday 2

A small collection of keyarts I made together with the art team. I was responsible for the concept of the campaign as well as creating the logo.

Art Direction

~

The process

~

Art Direction ~ The process ~

The process

  • I start by setting the campaign’s goals and syncing with the narrative designer. Conduct thorough research to understand the target audience, competition, and visual trends.

  • Collaborate with the marketing team to brainstorm ideas. Then, create a moodboard that captures the campaign's visual direction.

  • Brief the concept artists using the moodboard, providing sketches if needed. Guide them through feedback rounds to refine the keyart.

  • Make final edits to ensure the keyart works across all formats and channels.

  • After the campaign, collect feedback to improve my approach for future projects.

Examples of early stage moodboards, and the finished product.

A few images I’ve made either with messaging, or without for the graphic designers to add themselves.

The website

I designed numerous pages for the Payday 2 site, showcasing various DLCs.