Payday 2
A small collection of keyarts I made together with the art team. I was responsible for the concept of the campaign as well as creating the logo.
Art Direction
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The process
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Art Direction ~ The process ~
The process
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I start by setting the campaign’s goals and syncing with the narrative designer. Conduct thorough research to understand the target audience, competition, and visual trends.
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Collaborate with the marketing team to brainstorm ideas. Then, create a moodboard that captures the campaign's visual direction.
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Brief the concept artists using the moodboard, providing sketches if needed. Guide them through feedback rounds to refine the keyart.
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Make final edits to ensure the keyart works across all formats and channels.
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After the campaign, collect feedback to improve my approach for future projects.
Examples of early stage moodboards, and the finished product.
A few images I’ve made either with messaging, or without for the graphic designers to add themselves.
The website
I designed numerous pages for the Payday 2 site, showcasing various DLCs.