My Neighbor Alice

I played a key role in shaping the visual identity for My Neighbor Alice's marketing during its open beta. I created the brand manual, designed social media images, updated the website, and developed event materials. Collaborating with the Art Director and 3D artists, I produced character and prop renders, sometimes setting them up in Blender myself. I also made presentation templates, developed graphical guidelines, and participated in brainstorming sessions for the trailers. Here’s a selection of keyarts I created with the art team as well as a mockup of the brand manual.

Art Direction

~

The process

~

Art Direction ~ The process ~

The process

  • I start by setting the campaign’s goals and syncing with the narrative designer. Conduct thorough research to understand the target audience, competition, and visual trends.

  • Collaborate with the marketing team to brainstorm ideas. Then, create a moodboard that captures the campaign's visual direction.

  • Brief the concept artists using the moodboard, providing sketches if needed. Guide them through feedback rounds to refine the keyart.

  • Make final edits to ensure the keyart works across all formats and channels.

  • After the campaign, collect feedback to improve my approach for future projects.

Example of a more technical brief. This is for the keyart we used for Alpha Season 4.
Example of a more technical brief. We needed a new image that would represent "land" or a "plot" which you could buy and build your house on. This is for the part of the world called Natures Rest.

A few images I’ve made either with messaging, or without for the graphic designers to add themselves.

I redesigned the entire website and collaborated with the art team to create image assets for it.

I have extensive experience designing event booths, merch, and swag.